
단행본
Game Theory with Engineering Applications
- 발행사항
- Philadelphia : SIAM-Society for Industrial and Applied Mathematics, 2016
- 형태사항
- 292 p. : ill. ; 26 cm
- 서지주기
- Includes bibliographical references and index
- 주제명
- Engineering
소장정보
위치 | 등록번호 | 청구기호 / 출력 | 상태 | 반납예정일 |
---|---|---|---|---|
이용 가능 (1) | ||||
자료실 | E206643 | 대출가능 | - |
이용 가능 (1)
- 등록번호
- E206643
- 상태/반납예정일
- 대출가능
- -
- 위치/청구기호(출력)
- 자료실
책 소개
A key direction for research in systems and control involves engineering systems. These are highly distributed collective systems (with decisions, information and objectives distributed throughout) that involve humans. As a result, decisions have the potential to be influenced by socioeconomic factors outside the realm of limited computation capacities. Engineering systems emphasize the potential of control and games beyond traditional applications and game theory can be used to design incentives to obtain socially desirable behaviours on the part of the players, including changing consumption patterns or better traffic distribution. This unique book addresses both the foundations of game theory, with emphasis on the physical intuition behind the concepts, and new trends in the study of cooperation and competition in large complex distributed systems. It is ideal for students and researchers in several aspects of engineering, as well as for social scientists or biologists working on adaption mechanisms and evolutionary dynamics.
This unique book discusses the foundations of game theory, its applications to engineering systems, and new trends, and is ideal for both students and researchers.
This unique book discusses the foundations of game theory, its applications to engineering systems, and new trends, and is ideal for both students and researchers.
목차
Contents
List of Figures
List of Tables
List of Algorithms
Preface
List of Notation
I Theory
1 Introduction to Games
2 Two-Person Zero-Sum Games
3 Computation of Saddle-Points and Nash Equilibrium Solutions
4 Refinement on Nash equilibrium Solutions, Stackelberg Equilibrium, and Pareto Optimality
5 Coalitional Games
6 Core, Shaply Value, Nucleolus
7 Evolutionary Game Theory
8 Replicator Dynamics and Learning in Games
9 Differential Games
10 Stochastic Games
11 Games with Vector Payoffs: Approachability and Attainability
12 Mean-Field Games
II Applications
13 Consensus in Multi-agent Systems
14 Demand Side Management
15 Synchronization of Power Generators
16 Opinion Dynamics
17 Bargaining
18 Pedestrian Flow
19 Supply Chain
20 Population of Producers
21 Cyber-Physical Systems
A Mathematical Review
B Optimization
C Lyapunov Stabilit
D Some Notions of Probability Theory
E Stochastic Stability
F Indistinguishability and Mean-Field Convergence
Bibliography
Index